Today we have some nifty images, thanks to the great people over at Collider.com, from Alien: Covenant, featuring truly excellent concept art from MPC’s Concept Art team, based in Culver City in Los Angeles (where else?).
As explained below, here:
For this movie, Scott wanted the freedom to move away from the ‘guy in a suit’ look of the Xenomorph from the original film and create a more unnatural version of the creature. The Xenomorph needed to have non-human proportions and its own physical signature but still be recognisable as the original Alien. H.R Giger’s original designs were continually referenced throughout the creation of this and there was a physical animatronic on set to match to, however a lot of work went into how this new version of the traditional Alien would move and a lot of different animal movements were incorporated into the animation.
MPC’s artists also used real world references to bring the Neomorph to life, such as the goblin shark, praying mantis and the contorted and extreme motion studies given by actor Javier Botet, which were used to inspire the movement of the Neomorph’s hands and stomach. On top of this already difficult build, this new creature had to go through 4 stages of development from baby to toddler to teen to adult and each stage had to blend seamlessly together. So in essence MPC had to create 5 different aliens: An improved version of the original Xenomorph and 4 versions of the new Neomorph.
Go here for hi-res images.